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  Seven years is a long time. The latest game to remind us of this unfortunate fact is Enemy Engaged 2, a disappointing sequel to GameSpot's simulation of the year back in 2000, Enemy Engaged: RAH-66 Comanche Versus Ka-52 Hokum. Actually, it's a stretch to even call this a true sequel because t

Combat in WoW gold gamehere is where i can only give you a few pointers. How you fight is completely up to you, find a groove of fighting (class, race and server can all make a big difference to your enjoyment) that you find fun, if you find yourself dieing alot or having troubles taking out on

"...Numerous and mysterious disasters suddenly befell the peoples of Aden: whole fields of healthy crops blighted overnight, unknown plagues laid waste to entire villages, and the weather itself became strange and unpredictable. Doomsayers, once deemed insane, took on a fresh and terrifying con

Though content can be distributed and experienced arbitrarily, and though it persists over time, it cannot be enjoyed indefinitely by the same player. Just as a story or joke loses its impact with each telling, a quantity of content becomes less compelling as a player's familiarity with it grows. If

Turbine has just released their final guide to soloing in Lord of the Rings Online, as this one covers the levels 40 through 60. In this one we get some advice on a part of the game that most people wouldn't realize is actually soloable. This begins with the Bree reputation and Deed quests that brin

MMOCrunch has started a monthly feature based on data from new site VOIG that shows subscription details for various different MMOs. What that boils down to is that they'll be reporting each month on the most subscribed-to games, position changes in the rankings, and basically which company gets bra

Finally, as a passing remark, does any one know of a site that has actually surveyed WoW users to ask if they use bots, buy gold, if they quit because of these secondary markets, etc.? I would be interested to see how the statistics break down. Is there objective support for Blizzard's stated reason

Casual players have little time but represent a huge population. In WoW, any character class can log in, get things done, and log out, without having to interact with anyone. Perhaps that seems to be a violation of the multiplayer game standard, which is to force interactions by making it impossible

America's Next Supermodel, American Idol (side bar: why is the US obsessed with putting ‘America' or ‘American' in the title of everything, are they afraid they will wake up and forget who they are? - I do have a theory on this,,, but moving on), BioWare holding public casing calls for f

America's Next Supermodel, American Idol (side bar: why is the US obsessed with putting ‘America' or ‘American' in the title of everything, are they afraid they will wake up and forget who they are? - I do have a theory on this,,, but moving on), BioWare holding public casing calls for f

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